#train station event
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defensenow · 6 days ago
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rocketbirdie · 8 days ago
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fateful encounter
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aegagrusscholarship · 10 months ago
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familiarity, the lack thereof, and the only way it could have ended.
the thing is, ultrakill is a very diegetic game. near everything, from the style meter to the bottomless arsenal to the shitass graphics themselves, are explained in some way by some in-universe fact.
so, what with violence and the implication that V1 was designed to counter earthmovers
what with 7-4 and the fact that it is a culmination of this implication
i wonder. when V1 looked up at that earthmover, did it know, with whatever passes for instinct in a machine, exactly what to do? and if it did, then, how is this conveyed to the player?
diegetic as the game is, how does it engineer a situation in which the player, themselves, knows exactly what they have to do?
the biggest factor, i think, is the fact that the earthmover's health bar appears the moment you lay eyes (or camera, or whatever) on it, and it does not leave until you have finally killed this colossus.
but this factor is much more subtle than it appears at first glance. yes, big honkin' boss healthbar on screen for the entire level, what more to it. there's a good deal more, it turns out.
first off- this is the shortest leadup by far to any bossfight in the game. you slide through a single vent, and you are greeted with benjamin right out in the open. even P-1, devoid of any other hazards as it is, gives you a long trek down the spinal staircase before you reach the flesh prison. 7-4 has none of it. you enter the level, you enter the stage, and there you have it. you know exactly what you are up against right from the outset, and it's not quite a feeling of familiarity but it tells you exactly what you have to do. which is the point of this all, isn't it?
7-4 is also... not a bossfight! it is a full level! it is a full level framed as a bossfight. the health bar frames this full complete level as a bossfight.
and on one hand, this is not new news. on the other hand, i think this is the crux of it. the thing is, most bossfights are near-to-entirely new. you do not know how the boss acts. you do not know their attack patterns. you do not know their capabilities. you are learning something new. levels, though, you have done a thousand times over and so the player knows how they need to play through this bossfight in a way that is not quite present with any other boss in the game.
the content of the level is new, of course, because that's how it goes. but you know the motions. you have done this for two acts prior, you know the motions. you know exactly what to do.
also! this level does not exist in a vacuum. what i am saying is this: the rest of violence layer shifts its storytelling and its tone and even its graphics. it is something completely new in contrast to the rest of the game. 7-4, though, returns to environments and graphics more akin to what you have experienced before, bringing you back to familiarity and again knowing what to do here in a way the rest of violence hasn't let the player experience.
one more thing about this level: it plays directly into expectations. which is something that the rest of the game actually does not tend to do.
the game, at base, is just not a typical FPS. it gives you movement like a roguelite or a platformer, it takes guns you expect to know the mechanics of and goes utterly wild with how far the archetype can be changed.
in a smaller scope, here is a comparison of the earthmover and the corpse of king minos as two separate colossal bosses foreshadowed in similar ways. and i mean, minos's bossfight isn't unprecedented in other works. but i think the thing that matters here is that you are not, in fact, the underdog as is the case with so many other bosses of its ilk. riven of many voices, destiny 2, similar bossfight similar scale. you are hiding from her you are a fireteam of many you are triumphing over a dragon larger than life. project gestalt, madness project nexus, you are pulling out every stop you can to take down something so far over your head (both literally and metaphorically). corpse of king minos- V1 looks up, stands its ground, and parries his god damn fist.
and the thing is, the earthmover plays into a different expectation, but it's playing into an expectation nonetheless. you look at this thing and you climb it and you dismantle it from within, like you have done in many games prior. you know what your goal is from the moment you see that healthbar and you hook onto the conspicuously placed hookpoints that tell you- you will climb this machine; you will fight your way up to whatever its core is and you will kill it. you play through the entire level with this expectation and you get exactly this expectation. you destroy its core and it begins a countdown, and so very many games have countdowns before the collapse of whatever level you have just beaten, and you know exactly what you have to do.
i don't know. i love diegetic storytelling. i love this level.
it's just familiarity, i think. this level runs off familiarity. it gives you, the player, things and tropes and designs you are familiar with. it signals to you that you should know what to do, and it lets you do exactly what you expect to do.
if i were any more cheesy i could absolutely end this by restating something about the only way it could've ended, but uh. i am not that cheesy. this time.
aw crud now i don't know how to end this oh well goodbye then
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decisions-at-3am · 8 months ago
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We met waiting for the train. And when it went astray, You asked if I'd seen it pass. I said I thought it was delayed.
Apparently that's all it took, To strike up a conversation. The world seems less lonely. What luck, I was at the station.
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r0semultiverse · 1 year ago
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Is Ablrecht Entrati hopping through space-time to ensure he becomes The Man In The Wall?
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Making sure canon events happen ever since (or even before) 1999?
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sluttyfranzkafka · 4 months ago
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damn kind of had a crazy week as just some villager who lives in a place so small that its name alone would dox me
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theprincessquest · 1 month ago
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i dont condone harassment but sometimes a bitch attitude is needed
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gojuo · 1 year ago
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bluepallilworld · 5 months ago
Note
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Have a bit of a better day then, with these hearts <3
Hugging you as well Bluestar!
awwwwwwwwwwww thanks sisty!!!
You know, since I dunno if you noticed but nowadays I often doodle my sona with two flowers on the hat instead of the one , it's because the second is for you <3
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stars-in-my-damn-eyes · 3 months ago
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Unfortunately as someone who needs to take trains in england i cannot be a dedicated máv hater and am in fact a máv defender. A máv lover, if you will. Yes in hungary trains are old shit gross unreliablr unpleasant crowded & lame. But they are old shit gross unreliable unpleasant crowded & lame for 2000 huf a journey. In the UK the trains are slightly less old but equally shit gross unrealiable unpelasant crowded & lame & it's for £50 a trip. For 2000 huf the máv ellenőr could beat me up with a stick and i'd still say thank you for your service king i love you. Also máv has a discount for people 18-25 greater than what is offered in the UK and in the UK you have to buy the railcard for £30/yr to access it too.
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stilettobitearch · 3 months ago
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🥀 ooc. warning to all: back on my zelda bullshit, expect au action, ellie has an incredibly loud au too so maybe her blog will see opening day, and seeing wild era zelda on the multi and more probably
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veiledfox · 6 months ago
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} There really is something to good music making things memorable
#I can very clearly remember a number of things thanks to the music from them#The opening to Madoka Magica with Walprugisnacht and the fantastic music to the sheer scale of despair that the actual event itself holds#Riko taking Reg up onto the edge of the crater to look out over Orth as the sun rises and the utter beauty that was Hanazeve Caradina plays#Shiro finally utilizing Unlimited Blade Works against Gilgamesh toward the end of UBW and actually managing to push back against him#Apocrypha's main theme playing as Sieg takes on Shiro and all the buildup throughout until the moment Sieg calls upon Fran's Blasted Tree#Tanjiro using Sun Breathing for the first time ever and absolutely turning the tables around on his first Major Demon and Nezuko's assist#ACCEPT THE TRUTH from Final Fantasy 16 and “Find The Flame” cicking in as the true fight against the Infernal Shadow starts#The utterly bonkers rendition of Omega Weapon's theme brought over from FFXIV into FFXVI for the Omega absolutely WILD Omega fight#The Deep Stone Lullaby from Destiny 2's Deep Stone Crypt raid when you exit the space station and have a whole parkour section in SPACE#Nier Automata's Weight of the World the many times it's heard throughout the game up until you reach ending E and hear the choir version#The ever iconic music all across Evangelion tbh#though especially Decisive Battle from Ramiel Fate from Sahaquiel and Tsubasa Wo Kudasai from the end of 2.22#Ludwig The Holy Blade's theme as a whole from Bloodborne The Old Hunters and how it shifts into a hauntingly beautiful and epic orchestra#Fucking ANSWERS from the FFXIV A Realm Reborn trailer and the utterly gorgeous and terrifying animation that was Bahamut's rampage#The serenely gorgeous music from all of Journey but especially the piece right at the end when you're making your final ascent#How to Train Your Dragon 2 opening with “Where No One Goes” as Hiccup and Toothless soar through the skies so effortlessly together#The utterly haunting and adrenaline pumping Rumble of Scientific Triumph from MiA:Dawn of Deep Soul during the final encounter#Music is fucking AWESOME#just felt like doing a bit of rambling about it
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itsbebebe · 1 year ago
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I dont think im cooking here buttt... 3 tickets so far. I cant help but wonder if its related to that one poster with the 7 people that has seemingly never been relevant since. Like theyre the same people maybe?
Theres nothing actually connecting them but theres nothing connecting that image to anything so far afaik so...
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unopenablebox · 2 years ago
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google maps lies again. and for what
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thychesters · 2 years ago
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actually where the hell has sanji been this entire arc? dude ducked out 15 episodes ago like “i’m gonna find robin” and you know what he did? not that!
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ivettel · 2 years ago
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ENTER, ONE MORE TIME: jester, sopping wet from snow and sweat and old rainwater.
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